home *** CD-ROM | disk | FTP | other *** search
- public class EffectDiscTorch extends Codex {
- private int flameGuid;
-
- public void EndEffect(int creatorGuid) {
- CodexThing flame = new CodexThing(this.flameGuid);
- flame.Remove();
- }
-
- public void restore(int flags) {
- this.flameGuid = CodexSequence.RestoreInt();
- }
-
- public void effectstarted(int actorGuid, int effectGuid, int creatorGuid, int duration) {
- CodexActor _Creator = new CodexActor(creatorGuid);
- this.flameGuid = ((CodexThing)_Creator).SpawnThing("disciplineTorch");
- float[] offset = new float[3];
- offset[0] = 32.0F;
- offset[1] = 32.0F;
- offset[2] = 64.0F;
- ((CodexThing)_Creator).AttachThing(this.flameGuid, 0, offset, 1);
- ((Codex)this).CaptureThing(creatorGuid);
- }
-
- public void killed(int guid, int causeID, int captureID) {
- this.EndEffect(guid);
- }
-
- public void save(int flags) {
- CodexSequence.SaveInt(this.flameGuid);
- }
-
- public void effectended(int actorGuid, int effectGuid, int creatorGuid, int reason) {
- this.EndEffect(actorGuid);
- }
- }
-